![]() If the initialization succeeds, the function returns SOK. Call Init () on the instance to bind it to a device. (See the DirectX-Headers GitHub repo) Create a CD3DX12FeatureSupport instance through the default constructor. I check the following with the trial download of Fsuion 3.0: I tried to run FurMark 1.7.0 in Win 7 (64. When I launch the vtest server with virgl_test_server -venusand try to launch vkcube in the chroot, the error thrown on the server side is just failed to initialise renderer. We’ve demonstrated the general steps for using the new API: Include the d3dx12.h header. I have only managed to get vulkaninfo to work inside the chroot. I tried to get some Vulkan demos to work on Wine from GPU Caps Viewer, DirectX 9 games with DXVK and I also tested vkcube but none of those work. Graphics: NVIDIA GeForce 750 Ti DirectX: Version 11 Storage: 22 GB available space. The problem at the moment is, that I can't get anything to work which requires presentation / rendering. View Steam Achievements (1) View Community Hub. While using virgl vtest works for me, it isn't really fast in terms of performance and with WineD3D being quite slow, most games are just unplayable, so I decided to give venus a try to get better performance. Speed Way is a gaming benchmark based on DirectX 12 Ultimate. Since Nvidia doesn't provide armhf GPU drivers for their ARM SBCs, I have to use a solution like virgl. Framerate stuck at 60fps in destiny2 Ive changed the framerate cap in the cvars file and made sure to change. I am currently trying to get 3D acceleration to an armhf chroot on my Jetson Xavier NX to emulate some Windows games (using DirectX) with Wine and box86. ![]()
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